Forest Friends – choose your own adventure
This was such a fun challenge. I wanted to create an adventure with an added twist of collecting coins that could be used to purchase items that were needed in the adventure.
Ideally I would have loved to create a extensive game with multiple branching options and different endings. Due to the complexity of the gamification elements, my time restriction only allowed me to create a short branching scenario game. The learner is able to explore all pathways of the game.
Here is the branching view of my game:
I created the moving backgrounds on the master slide. The clouds were images that moved along a motion path that was set to 40 seconds. The frame, the sky and the clouds were all separate elements layered on top of each other. All the objects that could be purchased from the shop were set to an invisible state on each of the navy squares. When each item was selected from the shop the state of each object was set to visible.
The shop was created as a layer on the master slide, this allows the learner to access the shop at any time.
If you have any more questions on how this was created, please contact me.