Gamification is a hot topic in the elearning industry at the moment. But what is it really about? There may be different ways to explain it, but the way I understand it is; using game mechanics to stimulate behaviours to create engaging and fun elearning solutions. This can be done by using rewards such as points and badges, giving the user more choice, having challenges and tasks, progress meters, telling a story for the user and have an end goal.
Keeping these game mechanics in mind, I decided to build my own game. I really enjoy cooking and baking so thought it would be fun to create a game based on food. I wanted to give the user lots of choice to be able to choose their character and let them choose a style of apron.
I started exploring different ways of navigation, as I wanted to give the user a lot of choice of where they could go through the game. Initially I thought an iPad style navigation would work really well and created a menu on the lefthand side. After conducting user testing, users found it slightly confusing on where they were supposed to go next after they arrived at the home page. Here is a link to my initial game navigation.
I simplified the navigation to make it clearer to the user what was expected of them.
I used Adobe Illustrator to draw the background image of the kitchen.
Here is a link to my demo. I hope you enjoy!